Trying the ultrawide Mac Virtual Display in visionOS 2.2

visionOS 2.2 has been released. Since it includes an ultrawide display mode for Mac Virtual Display, I immediately updated the OS and tried it.
Actually, updating only Vision Pro to visionOS 2.2 is not enough to use ultrawide mode. The Mac also needs an OS update. That said, even before updating the Mac, the display did become curved.
I updated my MacBook Air to macOS 15.2. Then, when I used Mac Virtual Display, a pull-down menu appeared at the top of the Vision Pro screen, letting me choose Wide or Ultrawide.
For context, the display I have at home is wide, but not ultrawide. So this already felt like it had surpassed my physical display. The standard Mac Virtual Display was already nearly 100 inches in size, so in that sense it had surpassed physical displays from the start.
The resolution of Mac Virtual Display is very high, and when I enlarge it enough to comfortably read text, the whole screen no longer fits within my field of view. Maybe that is simply how it is meant to be used: it does not need to fit entirely inside your view. In any case, the experience of having the display fill your vision, not as a flat plane but as something that surrounds you, was impressive.
Especially when using an Environment background instead of my room, such as a mountaintop or a lakeside, and working on an ultrawide display there, the real-world space really drops out of awareness. I suspect it may even help reduce psychological stress.
That said, for my current usage style, since I am not yet used to ultrawide, I may be perfectly fine staying with the default setting or just Wide mode for now.