<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
  <channel>
    <title>Broader Frontends</title>
    <description>This site focuses on &quot;Broader Frontends&quot; as a keyword, exploring a wide range of topics related to front-end and its surroundings, including web, XR, UI design, back-end, accessibility, art, music, and videos, based on where my interest takes me.</description>
    <link>https://yorihiroi-frontend.engineer</link>
    <lastBuildDate>Fri, 17 Jul 2026 09:08:01 GMT</lastBuildDate>
    <item>
      <title>Undeterred by the Cancellation of the First Engawa AI x XR, We Are Holding Session #2 on August 1 - Broader Frontends</title>
      <description>The first planned session of &quot;Engawa AI x XR&quot; was canceled because two typhoons were expected. This entry announces the rescheduled event. The second session will be held from 2:00 PM on August 1. After the cancellation, I gave it some thought and changed the event title slightly.</description>
      <link>https://yorihiroi-frontend.engineer/en/articles/NzDpPMK4NL0xqq4uHuAmmf/</link>
      <guid>https://yorihiroi-frontend.engineer/en/articles/NzDpPMK4NL0xqq4uHuAmmf/</guid>
      <pubDate>Wed, 15 Jul 2026 12:34:53 GMT</pubDate>
    </item>
    <item>
      <title>Steam Machine Review: This Device May Also Influence XR - Broader Frontends</title>
      <description>The longrumored Steam Machine suddenly went on sale on June 23. Personally, I thought it would launch around the same time as Steam Frame, meaning a little later, so it caught me completely off guard. But I had already decided before launch that I was going to buy it, so I went to the sales site on release day and purchased one. It arrived on June 30. I have spent some time setting it up, and now that a few things have become clear, I will write a review.</description>
      <link>https://yorihiroi-frontend.engineer/en/articles/EWbbkAGYEQoCZqWhdhhSXc/</link>
      <guid>https://yorihiroi-frontend.engineer/en/articles/EWbbkAGYEQoCZqWhdhhSXc/</guid>
      <pubDate>Fri, 03 Jul 2026 09:29:41 GMT</pubDate>
    </item>
    <item>
      <title>Making Setup Easier: Seiro MCP v0.5.0 Released - Broader Frontends</title>
      <description>Sometimes I wonder whether Seiro MCP is still necessary now that even Xcode has MCP. But from the perspective of autonomous coding, I think Seiro MCP has the advantage of being lightweight and easy to handle. In that sense, there is still plenty of room to improve it as a product, which led to this release. This update adds fixes and features with the stance of making setup as easy as possible. Release v0.5.0 · karad/seiromcp</description>
      <link>https://yorihiroi-frontend.engineer/en/articles/VcraBlEKjR6OftSRDMMMj7/</link>
      <guid>https://yorihiroi-frontend.engineer/en/articles/VcraBlEKjR6OftSRDMMMj7/</guid>
      <pubDate>Mon, 29 Jun 2026 13:10:40 GMT</pubDate>
    </item>
    <item>
      <title>Calling for Codex + visionOS Talks. I Plan to Talk About Various Development Styles - Broader Frontends</title>
      <description>On the event page for the first Codex + visionOS Hack #1 @ Motoyawata, we are looking for Codex / visionOS talks. This time, I want to write about talks at &quot;Engawa AI x XR.&quot; More than anything, I want to lower the barrier to giving a presentation. Through attending and speaking at various events so far, one thing I have felt is that there is often quite a gap between speakers and participants.</description>
      <link>https://yorihiroi-frontend.engineer/en/articles/D1aCxxsbPtyFaZQAeREhW/</link>
      <guid>https://yorihiroi-frontend.engineer/en/articles/D1aCxxsbPtyFaZQAeREhW/</guid>
      <pubDate>Wed, 17 Jun 2026 13:12:44 GMT</pubDate>
    </item>
    <item>
      <title>I Used Codex for Mobile on the Train to and from a General Meeting and Got Some Work Done - Broader Frontends</title>
      <description>Over the weekend I needed to go to something like a general meeting, so on the train there and back I used Codex for Mobile to fix several bugs in my own project and add features with SpecKit. Here are some rough impressions. To start with the conclusion, it feels very usable. Codex on mobile</description>
      <link>https://yorihiroi-frontend.engineer/en/articles/3O635PLZ7WC3ACx2S64AO0/</link>
      <guid>https://yorihiroi-frontend.engineer/en/articles/3O635PLZ7WC3ACx2S64AO0/</guid>
      <pubDate>Mon, 08 Jun 2026 21:56:12 GMT</pubDate>
    </item>
    <item>
      <title>What Kind of Event Will Engawa AI x XR Be? - Broader Frontends</title>
      <description>In the previous entry, I wrote an overview of &quot;Engawa AI x XR,&quot; which will start in Motoyawata, and information about the first session. Starting a Study Community Called Engawa AI x XR Yorihiroi Frontend This time I will write about what I am vaguely thinking regarding the event structure.</description>
      <link>https://yorihiroi-frontend.engineer/en/articles/3ARoeQi6BaBe0QbWYoZOk1/</link>
      <guid>https://yorihiroi-frontend.engineer/en/articles/3ARoeQi6BaBe0QbWYoZOk1/</guid>
      <pubDate>Fri, 05 Jun 2026 05:39:35 GMT</pubDate>
    </item>
    <item>
      <title>Starting a Study Community Called Engawa AI x XR - Broader Frontends</title>
      <description>I decided to try starting an AI x XR study community in my local Chiba Prefecture. I will write about the background and how this came about, including why I chose Motoyawata in Chiba as the base instead of Tokyo, which would be more advantageous for attracting participants.</description>
      <link>https://yorihiroi-frontend.engineer/en/articles/77hLSxhVnu1EPTPAmTUAgh/</link>
      <guid>https://yorihiroi-frontend.engineer/en/articles/77hLSxhVnu1EPTPAmTUAgh/</guid>
      <pubDate>Tue, 02 Jun 2026 23:39:27 GMT</pubDate>
    </item>
    <item>
      <title>Let&apos;s Create a Local Marketplace in Codex and Add a Custom Plugin - Broader Frontends</title>
      <description>Codex has expanded in many directions for customization, including custom prompts, MCP, and Skills. Among the newer features in this area are Marketplace and Plugin. This time, I will create a Marketplace locally and place a plugin in it.</description>
      <link>https://yorihiroi-frontend.engineer/en/articles/69mI2S6P8qhgMA52rwJOt5/</link>
      <guid>https://yorihiroi-frontend.engineer/en/articles/69mI2S6P8qhgMA52rwJOt5/</guid>
      <pubDate>Sun, 24 May 2026 21:46:45 GMT</pubDate>
    </item>
    <item>
      <title>Released Seiro MCP v0.4.0 with Support for Skill Installer-Based Installation - Broader Frontends</title>
      <description>I released v0.4.0 even though I had just released v0.3.1 a little while ago. This release does not add many features, but it marks a milestone because the default skill location on GitHub changed from skills/ to under .agents/skills. Release v0.4.0 karad/seiromcp</description>
      <link>https://yorihiroi-frontend.engineer/en/articles/6Sni8b8ENq855YHXoW8fr8/</link>
      <guid>https://yorihiroi-frontend.engineer/en/articles/6Sni8b8ENq855YHXoW8fr8/</guid>
      <pubDate>Fri, 17 Apr 2026 06:37:43 GMT</pubDate>
    </item>
    <item>
      <title>Does using an eGPU with Tinygrad and a MacBook Air make LLMs faster? - Broader Frontends</title>
      <description>Some people may have seen this in the news a little while ago, but apparently the driver released by Tinygrad lets you connect an external eGPU to a Mac and use it for LLMs.</description>
      <link>https://yorihiroi-frontend.engineer/en/articles/16pBAiDZ4OdOaN9ETRf02z/</link>
      <guid>https://yorihiroi-frontend.engineer/en/articles/16pBAiDZ4OdOaN9ETRf02z/</guid>
      <pubDate>Fri, 10 Apr 2026 12:24:19 GMT</pubDate>
    </item>
  </channel>
</rss>
